

GAME TRAILER:
FEATHERED FURY IN ACTION

CLUCK 'N' LOAD:
Game Pitch
Cock-A-Doodle-Shoot! The Chick Fight story is simple -- you and your friends are thrown into an arena to battle it out — as chickens! Gather items to upgrade your chicken or attack other players. Be mindful of stage hazards and use the environment to your advantage. Will you come out on top, or be left with egg on your face? Puns mandatory!

HATCHING THE VISION: Inside Chick Fight
Chick Fight is a 2.5D/3D arena battle game with a cartoonish cell shaded art style, where the players take control of one of 8 potential chickens and chicken themed characters that can peck to attack- and each one will have their own special attack. With these chickens and roosters, players will fight each other to reduce the other chickens Health until only one chicken remains. The battles will take place in the arena of the player’s choosing, and they will have a few different themed levels to fight in that will all offer different layouts that they can use to their advantage, as well as possible stage hazards that they will have to keep an eye out for less they be hurt by them. Throughout the battle, players will be able to pick up various objects like “Golden Eggs” that will enhance the player chicken’s abilities in some way or give the chicken an item to use against the other players.

EGGSTRAORDINARY
GAME FEATURES
Whether you’re a seasoned gamer or a casual player, Chick Fight delivers endless fun and fierce competition!
01
Fast-Paced, Accessible Gameplay
Easy-to-learn controls and a focus on fun make it accessible to all skill levels
02
Character
Variety
Eight unique chicken characters, each with their own stats and special attacks, allowing players to choose their playstyle.
03
Interactive
Stages
Levels contain stage hazards and dynamic environments that encourage creative and strategic play.

STEP INTO THE COOP:
Meet the Minds Behind Cluster Cluck!
We’re a group of nine creative minds working together to bring Chick Fight to life! From designing characters to coding gameplay and creating sounds, each of us is dedicated to making this game eggstra special. With plenty of teamwork and a love for all things chicken, we’re ready to hatch the ultimate brawling experience!

Game Producer +
UI/UX Designer
CAILYN
STEWART
Hi, I'm Cailyn! Blending game tech, fashion, and creativity, I strive to make life as colourful as it feels. I love crafting immersive environments that let people step into vibrant, dynamic worlds. After all, life is a video game—let’s play it in style!

2D Technical Artist +
3D Modeler
MARIE-EVE (EEVEE) BOUCHARD
Hi, I’m Marie-Ève Bouchard—though you can call me Eevee! As a 2D and 3D artist, I’m passionate about bringing characters to life with creativity, humor, and heart, from quirky designs to the spotlight-stealing chickens in our game.

3D Character
Modeler
DAYTONA (TONY) OAKES
Hi, I'm Tony! I’m passionate about helping others and constantly growing from new experiences. I'm a huge fan of all things computer-related—some might say a little too much!

Sound Designer
ROY
STEPHENSON
I'm Roy Stephenson—a kind-hearted, fun-loving guy with a passion for computers, especially hardware. With a keen eye for detail and a determination to succeed, I’m always ready to tackle new challenges.

Sound Effect Designer
RUTHIE
CLARK
I'm Ruthie Clark, I've always had a passion for video games, and getting the chance to make them has been very important to me.

3D Modeler + Level Designer
ZACHARY (ZACH)
DORT
I'm Zachary Dort, I love video games, travelling, and making things that bring smiles to strangers.
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Level Designer + General Programmer
FELIX
LAROCQUE
Hi, I'm Felix! I fancy myself an enthusiast of the industry. I love trying new games of any genre, and I yearn to satiate my boundless curiosity for the behind-the-scenes development of our favourite entertainment medium.

Lead Programmer + Game Designer
JESSE McCORMACK
I'm Jesse M., an avid gamer and game programmer that is determined to provide engaging experiences that leave players wanting more.

Lead Programmer
JOSHUA (JOSH) HARDWICK
I'm Josh H., an avid gamer and game programmer that is determined to provide engaging experiences that leave players wanting more.

TESTIMONIALS
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Documents are perfect. Captivating themes, excellent balance between sketches and technical material. I like how you've made sketches of chicken combat, and added further detail to the stages.

- Connor Smiley (Game Design & Programming Professor), October 2024